Welcome to our ARC guides section. This page will become a repository of tutorials, guides, templates and other bits we hope will speed up your use of ARC on both Windows and Mac for a number of different applications, as well as offer you insights into ARC to get the most out of it.
Having a full sixteen channels of MIDI now at your fingertips will first off look like an daunting task, whilst developing it (and using Resolume 6 as our platform) we quickly realised that the sheer number of MIDI mapping opportunities was something that needed to be tracked until I was happy with my new setup. Below we will detail our thought process as we worked on ARC and hopefully give you some insight and inspiration into how you can use ARC to expand your use of your chosen application.
PRINTABLE CHANNEL TEMPLATES
Quite early on in the development process we realised that having multiple versions of the same controller was going to need an easy and immediate approach to keeping track of the changes. It is with this in mind that the printable A4 templates came into existence.
Each printable guide is a representation of the colour layouts available to you.
We recommend you print out all sixteen channels worth for ease of tracking.
You can click on each individual image to the right and the save it or download the combined zip file for all three by clicking on the ARC icon below.
RESOLUME ARENA / AVENUE 6
As previously mentioned, during the development of ARC we were using Resolume 6 & 7 as our main testbed application (with a small side of MadMapper and Modul8). The following details the reasoning behind some of the features implemented as well as a brief guide to the two or three MIDI mapping solutions that we have decided could be of use to others.
It’s worth noting that when we started creating ARC it was never to completely remove the use of the keyboard or trackpad / mouse. Extra functionality via MIDI mapping was always the core goal.
By default, our standard Resolume layout uses sixteen columns of clips by five layers (mirroring two APC40’s if you will) and was the main focus of early test versions of ARC. Later versions expanded the number of MIDI channels to four, and then the decision was made to push what it could do to it’s theoretical maximum of all sixteen channels.
Looking at the default Resolume setup above with all sixteen columns and five layers it became immediately apparent that I would be utilising four of the sixteen available channels from the outset just for clip triggering and previewing. The remaining faders, pots and buttons were not factored into this goal at this time, and subsequently this has driven some of the new features that will be released over time.
Above we can see how the first four channels were divided up.
From a controller perspective, it kind of made sense to have the first forty clips (columns 1 to 8) on the left channel 1 and the right channel (channel 2) handling the remaining clips on column 9 through to 16 with the previews residing on the higher channels 9 and 10.
It was at this point that one of our main testers (Josh) had an idea which would add immeasurable use to ARC.
Up until this point ARC was being created without a footswitch attached and as such the functionality was simply sixteen of them across all available channels. The navigation around ARC was handled by the same three buttons as before [PLAY], [RECORD] and [SESSION]. Josh’s idea was to allow a toggle to set the footswitch as previously setup or have it act as the momentary channel switch (as per the [SESSION] button).
The implementation of this not only forced a much tidier and smaller rewrite of the code, it improved the overall use of ARC and allowed my next MIDI mapping of Resolume to vastly improve.
The video above is an example of how the four aforementioned channels are actually mapped within Resolume Arena 6.
Focusing on the Channel numbers above, we can now see that having the footswitch act as my swap between higher and lower channels meant that pressing and holding the footswitch down game me immediate clip triggering of columns 9 to 16, and vice versa. If I wanted to preview any clip content it was a simple switch to channels 2 or 10 where I could still use the footswitch to bounce between them.
The MIDI mapping file has mapped the following:
Clip launch 1-40 (cols 1-8)
Fader 1-5 = Layer opacity
Master fader = Master opacity
Track pots 1-8 = Comp Dashboard
Scene launch 1-5 = Layer select
Tempo knob = FFT input
Crossfader = Crossfader
Tap Tempo = BPM Tap
Metronome = Resync BPM
NUDGE – = half BPM
NUDGE + = multiply BPM
Channel 9 (flashing)
Clip launch 41-80 (cols 9-16)
Fader 1-5 = Layer Transition time
Clip launch 1-40 = Preview clip
Channel 10 (flashing)
Clip launch 41-80 = Preview clip
If you’d like to download the MIDI shortcuts file used above for Resolume Arena & Avenue 6 please click the ARC icon above, unzip it and add it to your Resolume / Shortcuts / MIDI folder.